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I think the health is overflowing because I'm healing the mobs sometimes???

i beat the game with just the first two dice

(+3)

Would wish for a sequel or more content to this game, awesome tho.

(+5)

Element (Unupgraded DPS)[Average]||(Maxed DPS)[Average]

AIR (0.5-2)[1.25] || (20-35)[27.5] <1030 gold to max>

EARTH (0.2-4)[2.1] || (4.5-18.75)[11.625] <1230 gold to max>

FIRE (0.25-3)[1.625] || (6.15-19.69)[12.92] <1110 gold to max>

WATER (0.33-3)[1.67] || (7.11-19.56)[13.33] <1090 gold to max>

Unupgraded: Earth > Water > Fire > Air

Maxed: Air > Water > Fire > Earth

1400 gold to gain all elements

1000 gold to gain all autorolls


I liked the game, but it did seem to be missing the 6-sided die.

(+1)

i broke it by spamming the button. now i can't get the last 2 lol

(+4)

i'm pretty sure you can beat the game with just a fully upgraded air die-

(+6)

ok so i am correct, you can kill the final boss with only the air die maxed out, but you have to be frickin lucky

(+3)(-1)

I really like the game but I beat the final boss before I got the earth die. Suggestions: Make the game last even after the credits, make more bosses.

(+4)

love the concept, u should really expand on this idea, make a crap ton of enemies, and more upgrades etc, was really fun playing it :D

(+5)

really interesting game! i wish there was one more die, maybe nature as someone proposed. i feel like currenty the game is really fun and i spent a lot of time making my own challenges, so outside of adding more variety and making the game longer i probably wouldn't change the gameplay. love it, 5/5

(+1)

yeah, i almost won the game by using only 1 dice upgraded to maximum(air die). 1-2 more bosses would really be nice

(+6)

Love this! Fantastic concept and execution for the game jam - 5 stars all around.

If you continue this  after the jam, consider adding health, and boss attacks. Then you can add a couple extra dice: nature for healing, and lightning to stun bosses.

(+1)

I'd love to see lots of types of dice! I don't know why but idlers are so satisfying, and this concept has the potential for introducing stats and differences with actual value to decisions!

(+5)

its annoying you cant keep playing after final boss